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Super luigi 64 rom
Super luigi 64 rom









super luigi 64 rom

The Luigi model doesn’t get dirty when slipping in goop.(That model acts up if you try to edit it.) The FLUDD when not worn on Luigi’s back shows up like its original non-Poltergust 3000 counterpart.(They probably always will due to the extremely difficult rendering it would take to fix, unfortunately.) The pre-rendered cut-scenes still have Mario.A bug where a random NPC in Delfino Plaza sometimes still called the graffiti ‘L’s graffiti ‘M’s was fixed.A bug where graffiti ‘M’s instead of graffiti ‘L’s still showed up on mission 7 of Sirena Beach was fixed.Luigi is now given a fire flower necklace to wear in place of the sun shirt.The HUD icons for the hover, rocket, and turbo nozzles now have more accurate coloring to their corresponding models.

super luigi 64 rom

All the FLUDD nozzles now render correctly.The mod now works on console without a gecko cheat.(Please remember that editing Super Mario Sunshine sound effects is still a very buggy process and that a few sound effects, Luigi’s voice or not, may not play or play distorted.)įull permission was given for Nintendo 64 Wizard or anyone else of with interest to continue this mod when the assets were released by Marionova64 here at the request of Melonspeedruns: In addition to converting these assets into a simple xdelta patch, new features have been added as well, including Luigi voice-clips! The mod started by just replacing Mario’s model with the Luigi model from Super Mario 64 DS, but a custom model to fit the Sunshine theme was eventually created along with many other features. The Super Luigi Sunshine mod has been a thing for quite some time, but there was no simple way to get this mod until this xdelta was created. (This mod now works on real hardware without a gecko code, but a couple extra sound effects still won’t play correctly unless played on Dolphin, but it’s otherwise perfectly playable and enjoyable on a Gamecube.)











Super luigi 64 rom